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hydnellum

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A member registered Dec 21, 2019

Recent community posts

Hi,

1) I am running on 64-bit windows.

2) I might have find it, not sure, I'll paste it bellow here.


Initialize engine version: 2017.4.8f1 (5ab7f4878ef1)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
    Vendor:   NVIDIA
    VRAM:     8079 MB
    Driver:   26.21.14.4575
FMOD failed to initialize the output device, attempting to initialize the null output.
 
(Filename:  Line: 1245)

Begin MonoManager ReloadAssembly
- Completed reload, in  0.026 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.554300 ms
Singleton of type LaundryBear.ManagerLocator is being created
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneManager: True
SaveManager: False
Music: False
DemoManager: False
OverlayManager: False
DateManager: False
AnalyticsManager: False
PlatformManager: False
OrientationManager: False
SteamManager: False

 

(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FMOD Studio: Creating runtime system instance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SystemNotInitializedException: FMOD Studio initialization failed : Calling initialize : ERR_OUTPUT_INIT : Error initializing output device.
  at FMODUnity.RuntimeManager.CheckInitResult (RESULT result, System.String cause) [0x00000] in <filename unknown>:0 
  at FMODUnity.RuntimeManager.Initialiase (Boolean forceNoNetwork) [0x00000] in <filename unknown>:0 
  at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

SceneManager: True
SaveManager: True
Music: False
DemoManager: False
OverlayManager: False
DateManager: False
AnalyticsManager: False
PlatformManager: False
OrientationManager: False
SteamManager: False

 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 39a4 -> priority: 1 
  Thread -> id: 17ac -> priority: 1 
  Thread -> id: 2d74 -> priority: 1 
  Thread -> id: 2988 -> priority: 1 
  Thread -> id: b1c -> priority: 1 
  Thread -> id: 13c4 -> priority: 1 


3) Yes I have both a speaker and a USB mic, I tried the game with both unplugged and received the same problem.

4) I've tried it with and without steam running and same result both times.

5) I could not find any save data.

Hello,

I purchased and installed this game via the Itch launcher and am using the correct version for my PC (64bit).
However after seeing the Laundry Bear Games logo, I'm left on a white screen with as blue hand cursor that does noting but leave a trail. Do you guys have any idea for a fix?

Thanks!